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3DELIGHT v9.0 and 3DELIGHT v5.0 for MAYA for Win/Linux
3DELIGHT v9.0 and 3DELIGHT v5.0 for MAYA for Win/Linux


Windows Sofware | 3DELIGHT v9.0 and 3DELIGHT v5.0 for MAYA for Win/Linux | 31.5 MB



3Delight For Maya is our plug-in for Maya users wishing to create high quality work that is sometimes difficult to achieve using Maya's internal renderer. The plug-in was designed to be easy to use for Maya artists as well as provide the necessary power and flexibility for the more demanding production environments.
3delight 8.5 and 3delight 4.5 for MAYA (Win32/Win64)
3delight 8.5 and 3delight 4.5 for MAYA (Win32/Win64)


WinApp | 3delight 8.5 and 3delight 4.5 for MAYA (Win32/Win64) | 26.42 Mb


3Delight For Maya is our plug-in for Maya users wishing to create high quality work that is sometimes difficult to achieve using Maya's internal renderer. The plug-in was designed to be easy to use for Maya artists as well as provide the necessary power and flexibility for the more demanding production environments.
3DELIGHT v9.0 and 3DELIGHT v5.0 for MAYA


3DELIGHT v9.0 and 3DELIGHT v5.0 for MAYA | 20MB

3Delight For Maya is our plug-in for Maya users wishing to create high quality work that is sometimes difficult to achieve using Maya's internal renderer. The plug-in was designed to be easy to use for Maya artists as well as provide the necessary power and flexibility for the more demanding production environments.
Users can rapidely experience the power of the 3Delight renderer in their projects thanks to HyperShade support, complete geometry support and direct rendering to Maya's render view. Advanced features include multi-pass work-flow, RIB output, MEL RenderMan® binding, multiple output variables, photon mapping, etc ...
This tool has already a wealth of production experience and has been used with success in productions such as X-Men 3, Chronicles of Narnia and Fantasic Four.

Lynda.com - Creating Particle and Fire Effects with Maya
Lynda.com - Creating Particle and Fire Effects with Maya

Lynda.com - Creating Particle and Fire Effects with Maya
03h 46m | Video: AVC (.mov) 960x540 15fps 300Kbps | Audio: AAC 48KHz 96Kbps 1ch | 1.19GB
Genre: eLearning | Language: English

In Creating Particle and Fire Effects with Maya, author Aaron F. Ross employs Maya particles and fluids to generate stunning special effects simulations, including exploding fireworks, tumbling snowflakes, and burning flames. Following a project-based approach, the course shows how to emit and render particles, write expressions to control and fine-tune effects, and animate and shade dynamic fluids. Tutorials on batch rendering and compositing in After Effects are also included. Exercise files accompany the course.
Vue Maya Integration II
Vue Maya Integration II

Vue Maya Integration II
English | MOV, 452 kbps, 1024x768, 15 fps | MP3, 320 kbps, 48 KHz, 2 ch | 1.2 GB
Genre:eLearning

In this training kit presented by ignisfatuus on Vue Maya Integration II
Lynda.com - Creating Particle and Fire Effects with Maya
Lynda.com - Creating Particle and Fire Effects with Maya

Lynda.com Creating Particle and Fire Effects with Maya
Duration: 3h 47m | Video: AVC (.mov) 960x540 15fps 300Kbps | Audio: AAC 48KHz 96Kbps 1ch | 1.15 GB
Genre: eLearning | Language: English
InCreating Particle and Fire Effects with Maya, author Aaron F. Rossemploys Maya particles and fluids to generate stunning special effectssimulations, including exploding fireworks, tumbling snowflakes, andburning flames. Following a project based approach, the course shows howto emit and render particles, write expressions to control andfine tune effects, and animate and shade dynamic fluids. Tutorials onbatch rendering and compositing in After Effects are also included.Exercise files accompany the course.
Digital-Tutors - Finishing a Car Animation Render in Maya and Composite
Digital-Tutors - Finishing a Car Animation Render in Maya and Composite
Digital-Tutors - Finishing a Car Animation Render in Maya and Composite
2h 48m | Video: VP6 (.flv) 1280x720 15fps 600Kbps | Audio: MP3 44.1KHz 96Kbps 1ch | 1.04GB

Genre: eLearning | Language: English | Level: Advanced
Digital-Tutors - Finishing a Car Animation Render in Maya and Composite
Digital-Tutors - Finishing a Car Animation Render in Maya and Composite

Digital-Tutors - Finishing a Car Animation Render in Maya and Composite
2h 48m | Video: VP6 (.flv) 1280x720 15fps 600Kbps | Audio: MP3 44.1KHz 96Kbps 1ch | 1.04GB
Genre: eLearning | Language: English | Level: Advanced
Digital-Tutors - Finishing a Car Animation Render in Maya and Composite
Digital-Tutors - Finishing a Car Animation Render in Maya and Composite

Digital-Tutors - Finishing a Car Animation Render in Maya and Composite
2h 48m | Video: VP6 (.flv) 1280x720 15fps 600Kbps | Audio: MP3 44.1KHz 96Kbps 1ch | 1.04GB
Genre: eLearning | Language: English | Level: Advanced

In this series of lessons we’ll learn how to take a basic render scene and add textures, render it and composite it into a finished shot. We'll be covering all the steps needed to take a plain render and make it better. We’ll begin this project by creating a procedural dirt shader for our ground cover. Then we'll hop into Photoshop to create a photographic texture for our road. We'll then add some detail using more procedural textures to break up the edges of the road and create a broken concrete feel. From there we will set up a particle system for our tires and create render layers and passes. Finally we will composite our shot using the Maya Precomp feature and Maya Composite. We'll learn how to color correct our passes, add various blurs and composite everything together into an integrated shot.
Gnomonology Maya The Refinery Project 4 Shoreline Birds Particle Instancing-HELL
Gnomonology Maya The Refinery Project 4 Shoreline Birds Particle Instancing-HELL
Gnomonology Maya The Refinery Project 4 Shoreline Birds Particle Instancing-HELL | ISO | 718 MB


The Refinery Project is a four chapter tutorial that demonstrates in real-time how to bring a static image to life in seven hours. Starting with a static photo of an oil refinery Alex integrates 2D and 3D elements using Maya After Effects and Photoshop. In this final chapter we begin by adding a new foreground shoreline and some rocks in the water. We pull elements from a photo using masking fringe removal and warping. We then move to Maya to create a dynamic flock of birds that fly into frame. The bird effect is created from scratch including joints skinning looping animation UVs texturing particle instancing emitters fields expressions lighting rendering and the final composite of the Refinery Project.
Vue Maya Integration II
Vue Maya Integration II
Vue Maya Integration II | 849 MB
Hotfile | FileSonic | Fileserve Links
Manufacturer: Ignisfatuus | Length: 1:28:05
Distributed by type of material: Video Tutorial
Language: English | Sample Files: present
Video Format: MP4 | Video: AVC, 1280 × 680, 15 Fps, ~ 600 kbps
Audio: AAC, 44.1 khz, 2 Channels, ~ 50 kbps
CG-TUTS+Training: Collection of Tutorials Maya 2009-2011
CG-TUTS+Training: Collection of Tutorials Maya  2009-2011
CG-TUTS+Training: Collection of Tutorials Maya 2009-2011
English | HTM, FLV, MP4 | 11:25:01 | 3.95 Gb
Genre: Elearning
DigitalTutors Advanced Maya Fur Menus
DigitalTutors Advanced Maya Fur Menus
DigitalTutors Advanced Maya Fur Menus | 241MB
Gnomonology Maya The Refinery Project 4 Shoreline Birds Particle Instancing-HELL
Gnomonology Maya The Refinery Project 4 Shoreline Birds Particle Instancing-HELL
Gnomonology Maya The Refinery Project 4 Shoreline Birds Particle Instancing-HELL | ISO | 718 MB


The Refinery Project is a four chapter tutorial that demonstrates, in real-time, how to bring a static image to life in seven hours. Starting with a static photo of an oil refinery, Alex integrates 2D and 3D elements using Maya, After Effects and Photoshop. In this final chapter, we begin by adding a new foreground shoreline and some rocks in the water. We pull elements from a photo using masking, fringe removal and warping. We then move to Maya to create a dynamic flock of birds that fly into frame. The bird effect is created from scratch including joints, skinning, looping animation, UVs, texturing, particle instancing, emitters, fields, expressions, lighting, rendering and the final composite of the Refinery Project.
Digital Tutors - Maya Particles and Fields
Digital Tutors - Maya Particles and Fields
Digital Tutors - Maya Particles and Fields | 839 MB
Gender: eleaning

Begin creating particle simulations in Maya with over 3 hours of comprehensive training. Ideal for new and beginning users.
DigitalTutors Advanced Maya Fur Menus
DigitalTutors Advanced Maya Fur Menus
DigitalTutors Advanced Maya Fur Menus | 241MB
Hotfile & FileSonic Links
http://www.digitaltutors.com/09/training.php?cid=5&pid=263
FXPHD MYA301 Maya in Production Moving Day

FXPHD MYA301 Maya in Production Moving Day

FXPHD MYA301 Maya in Production Moving Day | 2.32 GB
This course, taught by Matt Leonard, is going to be slightly different from our other Maya offerings because we’re going to be working alongside a new and very exciting project called ‘Moving Day’. This short film is being directed by award wining director Jason Wingrove. ‘Moving Day’ tells the story of a young girl and her fight against the fairies who inhabit the garden of her new home. Our short film is literally being produced throughout the term and we’ll have first hand experience of working in post during a live project.

DT Utilizing Render Elements in V-Ray for Maya 2011
DT Utilizing Render Elements in V-Ray for Maya 2011
DT Utilizing Render Elements in V-Ray for Maya 2011 | 300Mb
Hotfile, FileServe & FileSonic Links
Runtime: 1 hrs. 28 min. | Software: Maya 2011 and up, V-Ray for Maya 1.5 SP1 and up
http://www.digitaltutors.com/09/training.php?cid=5&pid=478

Using Render Elements, we can quickly render our scenes out in multiple passes,which can be re-assembled in an external compositing application.The advantage to rendering in multiple passes is that we gain a much greater level of control over the final image result. This course will teach you how to fully utilize many of the Render Elements available in V-Ray, such as the separation lights, shadows, reflections and highlights into individual passes, as well as how to properly reassemble your passes in an external compositing application. We will also learn how to render specific materials and textures out to their own Render Elements as well as many other topics and workflows designed to help you become a stronger, more efficient rendering artist with V-Ray.
Gnomon Workshop — Maya Fluid Effects Particle Integration
Gnomon Workshop — Maya Fluid Effects Particle Integration

Gnomon Workshop — Maya Fluid Effects Particle Integration
MOV | ~1904 kb/s | 1024x768 | duration: n/a | English: PCM, 352 kb/s (1 ch) | + PDF Guide | 3.57 GB


In the second DVD in this series on Maya Fluid Effects, effects animator David Schoneveld imparts a detailed view of the various methods and advanced features of particle and rigid body control through fluid dynamics. This multi-faceted lesson takes you through the beginning and inter- mediate techniques of the Ocean Shader before revealing how you can create object-avoiding particles without scripting. The lesson culminates by teaching you how to create particles driven by fluid dynamics that can interact with an object or character.
CGTUTS + Maya Tutorials By CGTUTSPLUS (2009-2011)
CGTUTS + Maya Tutorials By CGTUTSPLUS (2009-2011)

CGTUTS + Maya Tutorials By CGTUTSPLUS (2009-2011)
English | 11:25:01 | Video : H264 1280x720 30 fps | Audio : AAC 48000Hz stereo | 3.95 GB
Genre: eLearning
Maya Rendering & Compositing Techniques - Christophe Desse tutorials
Maya Rendering & Compositing Techniques - Christophe Desse tutorials
Maya Rendering & Compositing Techniques - Christophe Desse tutorials
.mov | project files | +3d models | .max | 1.78Gb
Maya Rendering & Compositing Techniques tutorials - Christophe Desse
Maya Rendering & Compositing Techniques tutorials - Christophe Desse
Maya Rendering & Compositing Techniques tutorials - Christophe Desse
.mov | project files | +3d models | .max | 1.78Gb
Mental Ray Satellite v3.8.1 For Maya 2011 32/64 bit
Mental Ray Satellite v3.8.1 For Maya 2011 32/64 bit

Mental Ray Satellite v3.8.1 For Maya 2011 32/64 bit | 12MB + 14MB

OS: WinAll

Language: English


Mental Ray for Maya Satellite this is a new kind of network rendering engine that takes advantage of additional processors for mental ray engine for Maya render. This makes it possible to increase the speed of interactive miscalculation (including IPR), to increase productivity batch rendering (including launch from the command line), affect the coverage (pre lighting) textures and points. Mental Ray for Maya Satellite is no substitute for mental ray Standalone for applications such as render farm.
Maya Rendering & Compositing Techniques with Christophe Desse
Maya Rendering & Compositing Techniques with Christophe Desse

Maya Rendering & Compositing Techniques with Christophe Desse
.mov | h264 1139 kbps | 1024 x 768 10fps | aac 22khz mono | 1.61 Gb
Genre: Tutorials


Rendering Multiple Passes in Maya
Modeling a Muscle Car
Mental Ray sketch and cell rendering in Maya 2009.
CGTUTS + : Maya Tutorials By CGTUTSPLUS (2009-2011)
CGTUTS + : Maya Tutorials By CGTUTSPLUS (2009-2011)

CGTUTS + : Maya Tutorials By CGTUTSPLUS (2009-2011)

English | 11:25:01 | Video : H264 1280x720 30 fps | Audio : AAC 48000Hz stereo | 3.95 GB
Genre: eLearning

Ext. Information : HTM lessons in the archives.Distribution will be updated with the release of new lessons.
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