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13-02-2010, 03:41 | Section: E-Books |
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Easy way to learn system programming eB | 19 MB System Programming Basics In the first part of this book we'll discuss the basics of system programming. We'll talk about the purpose of system programming and the methods and tools used in system programming. We'll also explain the PC's basic structure and the interaction between hardware, BIOS and DOS. |
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7-02-2010, 04:59 | Section: Music |
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Charles River Media | March 3, 2004 | English | ISBN: 1584502959 | 703 pages | PDF | 32.4MB Uncover the secrets of the game industry’s best programmers with the newest volume of the Game Programming Gems series. With over 60 all new techniques, Game Programming Gems 4 continues to be the definitive resource for developers. Written by expert game developers who make today’s amazing games, these articles not only provide quick solutions to cutting-edge problems, but they provide insights that you’ll return to again and again. They’ll spark your creativity and inspire your own discoveries. |
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7-02-2010, 04:59 | Section: Music |
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Jones & Bartlett Publishers | June 25, 2006 | English | ISBN: 1598220160 | 450 pages | CHM | 6.4MB Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach presents an introduction to programming interactive computer graphics, with an emphasis on game development, using real-time shaders with DirectX 9.0. The book is divided into three parts that explain basic mathematical and 3D concepts, show how to describe 3D worlds and implement fundamental 3D rendering techniques, and demonstrate the application of Direct3D to create a variety of special effects. With this book: Understand basic mathematical tools used in video game creation such as vectors, matrices, and transformations. Discover how to describe and draw interactive 3D scenes using Direct3D and the D3DX library. Learn how to implement lighting, texture mapping, alpha blending, and stenciling using shaders and the high-level shading language (HLSL). |
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26-01-2010, 04:57 | Section: E-Books |
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Art of Computer Programming | 6 MB Art of Computer Programming, Volume 1: Fundamental Algorithms (3rd Edition) Publisher: Addison-Wesley Professional (July 7, 1997) | 672 pages | ISBN : 0201896834 | DJVU | 6 MB |
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